KADOKAWA's Animation and Live-Action Film segment, sourced.
KADOKAWA reports an Animation and Live-Action Film segment. The figures here are KADOKAWA's own disclosed segment results, in Japanese yen (JPY). The yen figures are as reported; the US dollar figures are an approximate reference conversion. No estimates, no forecasts.
Animation and Live-Action Film
¥48.3 billion (≈ US$322 million). Operating income: -¥465 million (operating loss) (≈ -US$3 million), for the period ended 2026-03-31, per KADOKAWA IR.
Every disclosed segment
- Animation and Live-Action Film (anime): revenue ¥48.3 billion (≈ US$322 million), operating income -¥465 million (operating loss) (≈ -US$3 million)
- Publication/IP Creation: revenue ¥155.6 billion (≈ US$1.0 billion), operating income ¥4.1 billion (≈ US$27 million)
- Gaming: revenue ¥29.8 billion (≈ US$199 million), operating income ¥7.5 billion (≈ US$50 million)
- Web Services: revenue ¥20.5 billion (≈ US$137 million), operating income ¥2.1 billion (≈ US$14 million)
- Education/EdTech: revenue ¥17.2 billion (≈ US$114 million), operating income ¥2.8 billion (≈ US$19 million)
From AnimeSignal, the anime business intelligence brief.