Polygon Pictures business profile: ownership, business model, and strategy
Polygon Pictures is one of Japan's oldest digital animation studios, but its recent financials are not separately disclosed.
Published: 2026-08-19. Updated: 2026-08-19.
Short answer: Polygon Pictures Inc. is a Japanese 3DCG animation studio founded on July 22, 1983. It is owned by Polygon Pictures Holdings Co., Ltd. and King Record Co., Ltd. The company had net profit of JPY 180.26 million on sales of JPY 2.17 billion for the year ended December 31, 2013, and its most recent public filing showed net profit of JPY 43.96 million for the year ended December 31, 2019. Polygon Pictures no longer publishes standalone financial statements, so later revenue and profit are not publicly verifiable.
What Polygon Pictures is and who owns it
Polygon Pictures Inc. is a Tokyo-based digital animation studio established on July 22, 1983. Its official fact sheet lists capital of JPY 100 million and a group headcount of approximately 500 people, including subsidiaries in Malaysia and India and roughly 350 people at the parent company.
The studio's major shareholders are Polygon Pictures Holdings Co., Ltd. and King Record Co., Ltd. Polygon Pictures Holdings acquired a majority stake from amana inc. in 2014, together with King Record, for a reported total of JPY 1.1 billion. The studio is therefore privately held and does not issue public earnings reports.
How Polygon Pictures makes money
Polygon Pictures plans, produces, and licenses video content for anime series, films, games, amusement machines, and promotional use. It is best known for 3DCG anime such as Knights of Sidonia, Ajin: Demi-Human, Blame!, and the Godzilla animated trilogy, as well as work for global clients including Disney Television Animation, Lucasfilm, Marvel Studios, Netflix, and Amazon.
Revenue comes from production fees for full CG animation and from licensing. The studio's offshore subsidiaries in Malaysia and India handle parts of the CG production pipeline, giving it a hybrid in-house and near-shore model that many Japanese 2D studios do not have.
What public financial data exists
Polygon Pictures' standalone financials are only available through older filings. For the year ended December 31, 2013, before the ownership change, the company reported sales of JPY 2.17 billion, operating profit of JPY 181.95 million, and net profit of JPY 180.26 million. For the year ended December 31, 2019, the official-gazette database shows net profit of JPY 43.96 million.
No verified revenue or profit figures for 2020 onward are publicly available. The studio is not listed, and its parent company does not break out Polygon Pictures' results in public filings. Any recent revenue estimate should be treated as unverified.
Polygon Pictures standalone figures where publicly available, in millions of JPY.| Fiscal year | Revenue | Net profit | Source type |
|---|
| Year ended Dec 2013 | JPY 2,170M | JPY 180M | Pre-acquisition filing |
| Year ended Dec 2019 | Not disclosed | JPY 44M | Official-gazette database |
Recent financials are not public: Polygon Pictures is privately held and its owners do not publish standalone revenue or profit after 2019. The sections below rely on verified historical data and current corporate structure; recent financial performance cannot be stated from public sources.
Global footprint and subsidiaries
Polygon Pictures operates a parent studio in Tokyo plus production subsidiaries in Malaysia and India. The Malaysian subsidiary, established in 2013, employs approximately 100 people, while the Indian subsidiary, established in 2021, employs approximately 50 people. Both focus on computer graphics production.
This structure allows Polygon Pictures to distribute 3DCG work across time zones and cost bases. It also has a corporate joint venture for VR/AR and game content, and an affiliate focused on next-generation 3D model production.
Strategy and outlook
Polygon Pictures' strategy has long centered on high-end 3DCG anime for global platforms. Its client list includes major American entertainment companies, and its early Netflix original anime work helped establish CG anime as a viable category outside Japan.
The studio faces the same industry pressures as other production companies: rising labor costs, competition for talent, and shifting streaming commissioning patterns. Its 3DCG pipeline and offshore subsidiaries give it more flexibility than a pure 2D studio, but without public financials it is impossible to assess how those advantages translate into current profit.
Frequently asked questions
Who owns Polygon Pictures?
Polygon Pictures Holdings Co., Ltd. and King Record Co., Ltd. are the major shareholders. They acquired a combined 87.76% stake from amana inc. in 2014.
What is Polygon Pictures' revenue?
Public revenue figures are only available for older periods. The year ended December 31, 2013 showed sales of JPY 2.17 billion. Recent revenue is not disclosed.
What is Polygon Pictures known for?
It is known for 3DCG anime including Knights of Sidonia, Ajin: Demi-Human, Blame!, the Godzilla animated trilogy, and work for global clients such as Netflix, Disney, and Lucasfilm.
Does Polygon Pictures have overseas studios?
Yes. It has CG production subsidiaries in Malaysia (established 2013, approximately 100 employees) and India (established 2021, approximately 50 employees).
Sources and methodology
- Company Fact Sheet, Polygon Pictures. Corporate structure, capital JPY 100M, employee counts, subsidiaries, major clients, and business outline.
- Polygon Pictures 37th fiscal year filing, Official Gazette Database. Net profit of JPY 43.96 million for the year ended December 31, 2019.
- King Record and Polygon Pictures Holdings acquire stake from amana, MarketScreener. 2014 acquisition terms and 2013 pre-acquisition financials: sales JPY 2.17B, net profit JPY 180.26M.